Since making music tends to not be that financially rewarding, I also have a day job, as a videogame producer.
I've worked on a whole heap of titles over the years, the PlayStation music creation system MUSIC and Music2000, to working with gaming legends like Pac-Man. I've created original concepts for games (PowerUp Forever) and done work for hire projects like Disney's G-Force. Since 2014 I have been working as a producer on Elite: Dangerous, and which is for many reasons the best project I've ever worked on.
See my full profile on Linked-in